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Theme Park

9/10

Video Archive

Theme Park – Did Bullfrog’s Amiga Classic Make Business Management Fun?

️ Theme Park (1994) – Commodore Amiga Theme Park Management Simulation Classic Released in 1994 by Bullfrog Productions and published by Electronic Arts, Theme Park is a landmark construction and management simulation for the Commodore Amiga. As the first title in Bullfrog’s Designer Series, it challenged players to balance creativity, strategy, and business sense in order to build a successful amusement park. Players begin by choosing a country to build in, each presenting different economic conditions and gameplay challenges. From there, the task is to design rides, set entrance fees, manage food and souvenir prices, hire staff, and keep visitors happy—all while staying profitable. Three gameplay modes, Sandbox, Sim, and Full, allow players to tailor the level of complexity to their preferred play style. The depth of the simulation is where Theme Park truly shines.

Magazine Reviews

Magazine Reviews

Magazine Reviews Scores, issue details and original review links
Magazine Reviews · 15 Contemporary average 87% · range 68–94%
92%
Amiga Computing Issue 79 · November 1994 · page 102 Reviewed by Jonathan Maddock
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68%
Amiga Concept Issue 11 · January 1995 · page 32 · French Reviewed by Stéphane Gabillot
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91%
Amiga Format Issue 63 · September 1994 · page 46 Reviewed by Steve McGill
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92%
Amiga Format Issue 67 · January 1995 · page 68 Reviewed by Stephen Bradley
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87%
Amiga Games October 1994 · page 82 · German Reviewed by Herbert Aichinger
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69%
Amiga Joker February 1995 · page 88 · German Reviewed by Steffen Schamberger
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8/10
Amiga Magazine Issue 33 · May 1995 · page 71 Reviewed by Lawrence van Rijn
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91%
Amiga Power Issue 44 · December 1994 · page 58 Reviewed by Mark Winstanley
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4/5
Datormagazin Issue 3 · February 1995 · page 42 · Swedish Reviewed by Sten Ekedahl
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