Stay a while, stay forever!
CHEEKY COMMODORE GAMER
Try different modes
Fruit Machine Simulator cover art

Fruit Machine Simulator

5/10

Video Archive

Fruit Machine Simulator – When the C64 Turned into a Pub Corner

️ Fruit Machine Simulator (1987) – Commodore 64 Slot Machine Simulation Classic Released in 1987 by Codemasters for the Commodore 64, Fruit Machine Simulator gives you the full British fruit machine experience without risking your pocket money. Designed for one to four players, everyone starts with £1.50 and takes turns testing their luck on a virtual slot machine packed with familiar features. Gameplay focuses on mastering the mechanics rather than pure chance. You can nudge reels, hold symbols, climb skill ladders, gamble winnings, and trigger features like Cash Box, Mega-hold, Winning Streak, and more. Knowing when to play safe and when to push your luck is key to keeping your credits alive. Rather than flashy presentation, the game leans into authenticity, closely mimicking the logic and tension of real pub fruit machines. Every spin feels deliberate, and learning the feature behaviour becomes part of the challenge.

Magazine Reviews

Magazine Reviews

Magazine Reviews Scores, issue details and original review links
Magazine Reviews · 2 Contemporary average 39% · range 18–60%
6/10
Commodore User Issue 53 · February 1988 · page 79 Reviewed by Ferdy Hamilton. Codemasters budget release
Read Original Review
18%
Zzap!64 Issue 35 · March 1988 · page 100 Reviewed by Julian Rignall & Paul Sumner. Codemasters budget release
Read Original Review
CCG Community Rating & Review See what other retro gamers think.

Everyone can read ratings and reviews; members must log in to rate or comment.

Community Rating Loading rating…

Preparing ratings…

Member Reviews Loading reviews…

Preparing reviews…