Stay a while, stay forever!
CHEEKY COMMODORE GAMER
Try different modes
Dan Dare: Pilot Of The Future cover art

Dan Dare: Pilot Of The Future

Video Archive

Dan Dare – Did the Eagle Hero Get the C64 Game He Deserved?

Released in 1986 by Gang of Five and published by Virgin Games for the Commodore 64, Dan Dare: Pilot of the Future brings the legendary British comic book hero to home computers in a cinematic sci-fi adventure. Captain Dan Dare must stop his arch-enemy, the Mekon, from destroying Earth by diverting a deadly asteroid on a collision course with the planet. The game unfolds across a series of multi-screen environments, combining platforming, exploration, and light puzzle-solving. Players guide Dan through alien bases and hostile locations, battling enemies in hand-to-hand combat while navigating hazards and searching for the correct route forward. Progress relies on observation and timing as much as reflexes. A standout feature is the comic-inspired presentation, which helps capture the tone and identity of the original Eagle comic strip. The Commodore 64 version delivers a strong sense of atmosphere through detailed environments and moody sci-fi styling, giving the adventure a distinct identity among licensed games of the era.

Game Overview

About the Game

Released in 1986 by Gang of Five and published by Virgin Games for the Commodore 64, Dan Dare: Pilot of the Future brings the legendary British comic book hero to home computers in a cinematic sci-fi adventure. Captain Dan Dare must stop his arch-enemy, the Mekon, from destroying Earth by diverting a deadly asteroid on a collision course with the planet. The game unfolds across a series of multi-screen environments, combining platforming, exploration, and light puzzle-solving. Players guide Dan through alien bases and hostile locations, battling enemies in hand-to-hand combat while navigating hazards and searching for the correct route forward. Progress relies on observation and timing as much as reflexes. A standout feature is the comic-inspired presentation, which helps capture the tone and identity of the original Eagle comic strip. The Commodore 64 version delivers a strong sense of atmosphere through detailed environments and moody sci-fi styling, giving the adventure a distinct identity among licensed games of the era.

Game Manual

Magazine Reviews

Magazine Reviews

Magazine Reviews · 6 Contemporary average 87% · range 70–94%
9/10
C&VG Issue 61 · November 1986 · page 23 Reviewed by Virgin Games full-price release
Read Original Review
7/10
Commodore User Issue 37 · October 1986 · page 18 Reviewed by Keith Campbell. Virgin Games full-price release
Read Original Review
9/10
Commodore User Issue 55 · April 1988 · page 89 Reviewed by Ricochet budget release
Read Original Review
94%
Zzap!64 Issue 19 · November 1986 · page 26 Reviewed by Gary Penn, Julian Rignall & Richard Eddy. Virgin Games full-price release
Read Original Review

The CCG Community

Rate & Review This Game

Share your verdict with other Commodore fans. Everyone can read the reviews; members must log in to rate or comment.

Community Rating Loading rating…

Preparing ratings…

Member Reviews Loading reviews…

Preparing reviews…