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Cannon Fodder 2

10/10

Video Archive

Cannon Fodder 2 – Did the Amiga Sequel Go Too Far?

️ Cannon Fodder 2 (1994) – Commodore Amiga Action-Strategy Time-Travelling Warfare Released in November 1994 by Sensible Software and published by Virgin Interactive for the Commodore Amiga, Cannon Fodder 2 builds on the explosive foundations of the original with a bold time-travel twist. This sequel sends your tiny four-soldier squad across wildly different eras, from deserts and medieval battlefields to alien worlds, each with its own tactical challenges. Gameplay retains the tight overhead run-and-gun mechanics that made the series famous. Players command troops armed with machine guns, grenades, rockets, and vehicles such as jeeps, tanks, and helicopters. Success depends on positioning, timing, and knowing when to sacrifice firepower for survival as enemy numbers and hazards escalate. Level design was handled by journalist-turned-designer Stuart Campbell, introducing more complex, puzzle-like layouts packed with hidden routes and pop-culture references.

Magazine Reviews

Magazine Reviews

Magazine Reviews Scores, issue details and original review links
Magazine Reviews · 12 Contemporary average 83% · range 71–90%
71%
Amiga Computing Issue 82 · January 1995 · page 116 Reviewed by Jonathan Maddock
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80%
Amiga Concept Issue 12 · February 1995 · page 24 · French Reviewed by Frédéric Rosseau
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90%
Amiga Dream Issue 16 · March 1995 · page 32 · French Reviewed by Grégory Halliday
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82%
Amiga Format Issue 104 · December 1997 · page 39 Reviewed by Andy Smith
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90%
Amiga Format Issue 66 · December 1994 · page 52 Reviewed by Stephen Bradley
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89%
Amiga Power Issue 44 · December 1994 · page 42 Reviewed by Mark Winstanley
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