Stay a while, stay forever!
CHEEKY COMMODORE GAMER
Try different modes
Below The Root cover art

Below The Root

Video Archive

Below the Root – The Remarkable C64 Adventure That Let You Live in Its Fantasy World

Released in 1984 by Windham Classics and developed by Dale Disharoon, Below the Root is a distinctive adventure game based on Zilpha Keatley Snyder’s Green-Sky Trilogy. Set in the tranquil, tree-dwelling world of Green-Sky, the game offers a thoughtful alternative to the combat-heavy adventures common at the time. You choose from five different characters, each with their own strengths and abilities, and set out to investigate mysterious visions that threaten the harmony of their society. Exploration takes place across a large, interconnected world of platforms, villages, and natural environments, encouraging curiosity and careful observation. Rather than relying on violence, Below the Root introduces unique mechanics such as pens (telepathy), kiniporting (telekinesis), and grunspreking (plant manipulation). Progress depends on communication, puzzle-solving, and understanding the world and its inhabitants, making every interaction meaningful. The game was praised for its atmospheric visuals and depth, as well as its open-ended structure that allows you to approach challenges in different ways.

Game Overview

About the Game

Released in 1984 by Windham Classics and developed by Dale Disharoon, Below the Root is a distinctive adventure game based on Zilpha Keatley Snyder’s Green-Sky Trilogy. Set in the tranquil, tree-dwelling world of Green-Sky, the game offers a thoughtful alternative to the combat-heavy adventures common at the time. You choose from five different characters, each with their own strengths and abilities, and set out to investigate mysterious visions that threaten the harmony of their society. Exploration takes place across a large, interconnected world of platforms, villages, and natural environments, encouraging curiosity and careful observation. Rather than relying on violence, Below the Root introduces unique mechanics such as pens (telepathy), kiniporting (telekinesis), and grunspreking (plant manipulation). Progress depends on communication, puzzle-solving, and understanding the world and its inhabitants, making every interaction meaningful. The game was praised for its atmospheric visuals and depth, as well as its open-ended structure that allows you to approach challenges in different ways.

The CCG Community

Rate & Review This Game

Share your verdict with other Commodore fans. Everyone can read the reviews; members must log in to rate or comment.

Community Rating Loading rating…

Preparing ratings…

Member Reviews Loading reviews…

Preparing reviews…