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Bad Dudes Vs Dragonninja

Video Archive

Bad Dudes vs DragonNinja – Are You Bad Enough to Rescue President Ronnie on C64?

Released in 1988 by Data East, Bad Dudes vs. DragonNinja brings classic arcade brawling to the Commodore 64 with its tongue-in-cheek premise and tough street action. You take control of Blade or Striker, two hard-hitting vigilantes on a mission to rescue “President Ronnie” from the ruthless Dragon Ninja clan. The action unfolds across six side-scrolling stages packed with gangs, ambushes, and end-of-level bosses, including a memorable crossover appearance from Data East’s Karnov. Combat focuses on punches, kicks, and timing, with weapons such as nunchaku and knives adding extra punch when picked up. The C64 conversion, developed by David Collier with graphics by Stephen Wahid and John Palmer, does a solid job of translating the arcade experience. Large character sprites and recognisable environments give the game real presence, while Jonathan Dunn’s music helps drive the action forward.

Game Overview

About the Game

Released in 1988 by Data East, Bad Dudes vs. DragonNinja brings classic arcade brawling to the Commodore 64 with its tongue-in-cheek premise and tough street action. You take control of Blade or Striker, two hard-hitting vigilantes on a mission to rescue “President Ronnie” from the ruthless Dragon Ninja clan. The action unfolds across six side-scrolling stages packed with gangs, ambushes, and end-of-level bosses, including a memorable crossover appearance from Data East’s Karnov. Combat focuses on punches, kicks, and timing, with weapons such as nunchaku and knives adding extra punch when picked up. The C64 conversion, developed by David Collier with graphics by Stephen Wahid and John Palmer, does a solid job of translating the arcade experience. Large character sprites and recognisable environments give the game real presence, while Jonathan Dunn’s music helps drive the action forward.

Game Manual

Magazine Reviews

Magazine Reviews

Magazine Reviews · 9 Contemporary average 74% · range 47–87%
860/1000
ACE Issue 20 · May 1989 · page 80 Reviewed by Imagine full-price release
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86%
C&VG Issue 116 · July 1991 · page 81 Reviewed by The Hit Squad budget release
Read Original Review
79%
Commodore Computing Int. April 1989 · page 68 Reviewed by Imagine full-price release
Scan Not Available
84%
Commodore User Issue 64 · January 1989 · page 16 Reviewed by Mike Pattenden. Imagine full-price release
Read Original Review
6/10
Datormagazin Issue 4 · March 1989 · page 8 · Swedish Reviewed by Daniel Strandberg. Imagine full-price release
Read Original Review
47%
Games Machine Issue 17 · April 1989 · page 31 Reviewed by Imagine full-price release
Read Original Review
87%
Zzap!64 Issue 47 · March 1989 · page 26 Reviewed by Kati Hamza & Matthew Evans. Imagine full-price release
Read Original Review
61%
Zzap!64 Issue 74 · June 1991 · page 78 Reviewed by The Hit Squad budget release
Read Original Review

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