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Another World

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Another World – The Amiga Game That Looked Like Nothing Else in 1991

Released in November 1991 by Delphine Software for the Commodore Amiga, Another World is a groundbreaking cinematic platform adventure created by Éric Chahi. The game follows physicist Lester Knight Chaykin, who is thrown into a hostile alien world after a failed experiment, with its story told entirely through visuals and atmosphere rather than text or dialogue. Gameplay blends precise platforming, environmental puzzles, and tense combat as players guide Lester through dangerous landscapes filled with alien creatures and deadly traps. Survival depends on observation, timing, and learning from mistakes, creating a challenging but deeply immersive experience. A key gameplay feature is Lester’s energy gun, which can fire standard shots, generate protective shields, and unleash powerful charged blasts. Mastering these abilities is essential for overcoming enemies and solving environmental obstacles throughout the journey. Visually, Another World stands out for its use of vector-style graphics and fluid animation, delivering expressive characters and cinematic scenes that were years ahead of their time.

Game Overview

About the Game

Released in November 1991 by Delphine Software for the Commodore Amiga, Another World is a groundbreaking cinematic platform adventure created by Éric Chahi. The game follows physicist Lester Knight Chaykin, who is thrown into a hostile alien world after a failed experiment, with its story told entirely through visuals and atmosphere rather than text or dialogue. Gameplay blends precise platforming, environmental puzzles, and tense combat as players guide Lester through dangerous landscapes filled with alien creatures and deadly traps. Survival depends on observation, timing, and learning from mistakes, creating a challenging but deeply immersive experience. A key gameplay feature is Lester’s energy gun, which can fire standard shots, generate protective shields, and unleash powerful charged blasts. Mastering these abilities is essential for overcoming enemies and solving environmental obstacles throughout the journey. Visually, Another World stands out for its use of vector-style graphics and fluid animation, delivering expressive characters and cinematic scenes that were years ahead of their time.

Game Manual

Magazine Reviews

Magazine Reviews

Magazine Reviews · 19 Contemporary average 87% · range 77–97%
89%
Amiga Action Issue 29 · February 1992 · page 84 Reviewed by Jason Simmons
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77%
Amiga Action Issue 55 · March 1994 · page 82 Reviewed by Neil Jackson
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90%
Amiga Computing Issue 47 · April 1992 · page 74 Reviewed by Daniel Whitehead
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89%
Amiga Computing Issue 72 · April 1994 · page 124 Reviewed by Tina Hackett
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82%
Amiga Format Issue 31 · February 1992 · page 62 Reviewed by Trenton Webb
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8/10
Amiga Format Issue 58 · April 1994 · page 88 Reviewed by Stephen Bradley
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81%
Amiga Joker February 1992 · page 10 · German Reviewed by Joachim Nettelbeck
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89%
Amiga Power Issue 10 · February 1992 · page 28 Reviewed by Mark Ramshaw
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92%
Datormagazin Issue 3 · February 1992 · page 64 · Swedish Reviewed by Lars Jansson
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94%
Génération 4 Issue 38 · November 1991 · page 122 · French Reviewed by Frank Ladoire
Scan Not Available
97%
Joystick Issue 21 · November 1991 · page 192 · French Reviewed by Dany Boolauck
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