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Aliens: The Computer Game cover art

Aliens: The Computer Game

Video Archive

Aliens: The Computer Game – Why Did the C64 Get Two Completely Different Versions

Released in 1986 for the Commodore 64, Aliens: The Computer Game arrived in two distinct versions. The US release was developed by Activision, while the European version was handled by Software Studios and published by Electric Dreams. Both were based on James Cameron’s Aliens, but each took a very different approach to translating the film onto 8-bit hardware. The Activision version is built around six mini-missions that mirror key moments from the movie. These range from piloting the Sulaco dropship and navigating air-duct mazes to managing a squad of marines and confronting the Alien Queen. Gameplay switches between fast joystick-driven action and tactical decision-making inside the Mobile Tactical Operations Bay, where you monitor stamina, ammunition, and marine status. Exploration plays a major role, with a sprawling maze of up to 255 rooms filled with aliens, acid pools, and limited resources.

Game Overview

About the Game

Released in 1986 for the Commodore 64, Aliens: The Computer Game arrived in two distinct versions. The US release was developed by Activision, while the European version was handled by Software Studios and published by Electric Dreams. Both were based on James Cameron’s Aliens, but each took a very different approach to translating the film onto 8-bit hardware. The Activision version is built around six mini-missions that mirror key moments from the movie. These range from piloting the Sulaco dropship and navigating air-duct mazes to managing a squad of marines and confronting the Alien Queen. Gameplay switches between fast joystick-driven action and tactical decision-making inside the Mobile Tactical Operations Bay, where you monitor stamina, ammunition, and marine status. Exploration plays a major role, with a sprawling maze of up to 255 rooms filled with aliens, acid pools, and limited resources.

Game Manual

Magazine Reviews

Magazine Reviews

Magazine Reviews · 8 Contemporary average 59% · range 40–78%
4/10
Commodore User Issue 44 · May 1987 · page 48 Reviewed by Ferdy Hamilton. Activision full-price release
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6/10
Your Commodore Issue 32 · May 1987 · page 22 Reviewed by Tony Hetherington. Activision full-price release
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78%
Your Commodore Issue 70 · August 1990 · page 57 Reviewed by Rik Henderson. Alternative Software budget release
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66%
Zzap!64 Issue 25 · May 1987 · page 95 Reviewed by Julian Rignall & Steve Jarratt. Activision full-price release
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