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Airborne Ranger

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Airborne Ranger – The C64 Game That Dropped You Behind Enemy Lines

Released in 1987 for the Commodore 64, Airborne Ranger is a distinctive action-simulation title developed by MicroProse that places you in the role of an elite U. S. Army Airborne Ranger operating deep behind enemy lines. The game blends fast-paced action with careful planning, setting it apart from more straightforward shooters of the era. Each mission begins with a detailed briefing and loadout phase, where you choose weapons, explosives, and medical supplies to be delivered via supply pods. This is followed by a parachute insertion sequence, requiring careful decisions about drop locations before landing in hostile territory. On the ground, gameplay shifts to tense tactical action as you navigate varied environments, avoid patrols, engage enemies, and complete objectives such as rescues, sabotage, or high-value captures. Time pressure adds urgency, as successful extraction is just as important as mission completion.

Game Overview

About the Game

Released in 1987 for the Commodore 64, Airborne Ranger is a distinctive action-simulation title developed by MicroProse that places you in the role of an elite U. S. Army Airborne Ranger operating deep behind enemy lines. The game blends fast-paced action with careful planning, setting it apart from more straightforward shooters of the era. Each mission begins with a detailed briefing and loadout phase, where you choose weapons, explosives, and medical supplies to be delivered via supply pods. This is followed by a parachute insertion sequence, requiring careful decisions about drop locations before landing in hostile territory. On the ground, gameplay shifts to tense tactical action as you navigate varied environments, avoid patrols, engage enemies, and complete objectives such as rescues, sabotage, or high-value captures. Time pressure adds urgency, as successful extraction is just as important as mission completion.

Game Manual

Magazine Reviews

Magazine Reviews

Magazine Reviews · 10 Contemporary average 74% · range 39–95%
95%
ACAR February 1988 · page 29 Reviewed by Sebastian Bass. MicroProse / Imagineering full-price release
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801/1000
ACE Issue 4 · January 1988 · page 75 Reviewed by Andy Smith. MicroProse Software full-price release
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8/10
Commodore User Issue 51 · December 1987 · page 70 Reviewed by Bohdan Buciak. MicroProse Software full-price release
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2.7/5
Datormagazin Issue 2 · February 1988 · page 27 · Swedish Reviewed by Staffan Hugemark. MicroProse Software full-price release
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82%
Games Machine Issue 3 · February 1988 · page 30 Reviewed by MicroProse Software full-price release
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4/5
Info Issue 20 · may-jun 88 · page 16 Reviewed by Benn Dunnington
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7/10
Power Play January 1988 · page 50 · German Reviewed by MicroProse Software full-price release
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9/10
Your Commodore Issue 41 · February 1988 · page 10 Reviewed by Tony Hetherington. MicroProse Software full-price release
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73%
Zzap!64 Issue 33 · January 1988 · page 164 Reviewed by Dan Gilbert & Steve Jarratt. MicroProse Software full-price release
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