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Accolade's Comics

Video Archive

Accolade’s Comics – The C64 Game That Played Like an Interactive Comic

Released in 1987 for the Commodore 64, Accolade’s Comics is an experimental adventure-action title developed by Distinctive Software and published by Accolade. Designed by Don Mattrick and Jeff Sember, the game stars wisecracking secret agent Steve Keene in a globe-trotting spy caper told through an interactive comic book format. The experience alternates between story and action. In the comic panel sections, players make decisions that influence the direction of the narrative, echoing the structure of Choose Your Own Adventure books and giving the story a branching feel. Between story beats, the game switches to arcade-style sequences that test reflexes and timing. These include swimming through hazardous waters, climbing obstacles, and surviving combat encounters, adding tension and variety to the unfolding plot. Visually, Accolade’s Comics stands out for its animated comic panels and bold presentation, which helped it feel fresh and different from traditional adventures of the time.

Game Overview

About the Game

Released in 1987 for the Commodore 64, Accolade’s Comics is an experimental adventure-action title developed by Distinctive Software and published by Accolade. Designed by Don Mattrick and Jeff Sember, the game stars wisecracking secret agent Steve Keene in a globe-trotting spy caper told through an interactive comic book format. The experience alternates between story and action. In the comic panel sections, players make decisions that influence the direction of the narrative, echoing the structure of Choose Your Own Adventure books and giving the story a branching feel. Between story beats, the game switches to arcade-style sequences that test reflexes and timing. These include swimming through hazardous waters, climbing obstacles, and surviving combat encounters, adding tension and variety to the unfolding plot. Visually, Accolade’s Comics stands out for its animated comic panels and bold presentation, which helped it feel fresh and different from traditional adventures of the time.

Game Manual

Magazine Reviews

Magazine Reviews

Magazine Reviews · 4 Contemporary average 47% · range 30–56.2%
562/1000
ACE Issue 2 · November 1987 · page 66 Reviewed by Accolade full-price release
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5/10
Commodore User Issue 49 · October 1987 · page 37 Reviewed by Mike Pattenden. Accolade full-price release
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1.5/5
Datormagazin Issue 9 · November 1987 · page 21 · Swedish Reviewed by Lennart Nilsson. Accolade full-price release
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53%
Games Machine Issue 1 · oct-nov 87 · page 62 Reviewed by US Gold / Accolade full-price release
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