/* The Lost Sizzler V10.41 r28 — large-desktop viewport correction.
 *
 * The game renderer already sizes its internal canvas to the available play
 * region. Earlier CSS later reintroduced a 1480px outer-shell cap, leaving a
 * 2560x1440 display with large unused black margins. r28 removes only that
 * presentation cap; gameplay coordinates and canvas simulation remain intact.
 */
html,body{
  width:100%;
  max-width:none!important;
}
.ccg-game,
.ccg-game:fullscreen,
.ccg-game:-webkit-full-screen{
  width:100vw!important;
  max-width:none!important;
  margin:0!important;
}
@media (min-width:1600px){
  .game-area{
    width:100%!important;
    max-width:none!important;
  }
  .canvas-wrap{
    min-width:0!important;
    width:auto!important;
  }
  .canvas-wrap canvas#game{
    width:100%!important;
    height:100%!important;
    object-fit:fill!important;
  }
}
